IEC Tehnopolis will host Jason Schklar, CEO and co-founder of UX is Fine, an international expert in video game development, UX, product design and game development studio growth, on September 25.
Jason Schklar’s visit will be an opportunity for local game development teams, developers, designers and everyone interested in the gaming industry to gain insights through direct work, a lecture and discussion into experiences acquired over more than 25 years of working in the global video game industry.
Throughout his career, Schklar has worked as a systems and UX designer, entrepreneur, advisor and mentor, gaining professional experience at companies including Microsoft, Big Huge Games, Amazon, Zynga and Disney.
Today, he is the CEO and co-founder of UX is Fine, through which he helps studios in the areas of strategy, design, production and project execution. He has worked with teams from companies such as Riot Games, Wizards of the Coast, 2K, Epic, EA and Scopely, as well as numerous indie and AAA studios.
Full-day program dedicated to the game development community
Jason’s visit to IEC Tehnopolis will be particularly focused on direct work with local game development teams, exchanging experiences and sharing practical knowledge that can contribute to the development of products, teams, studios and the local gaming ecosystem.
At 17:00, Schklar will deliver a lecture based on more than 25 years of experience in the game industry, UX and product development, followed at 17:30 by a discussion about his professional journey, experiences from global companies, the development of game development ecosystems and the way games are developed today.
IEC Tehnopolis / House of Digital Revolution, Nikšić
September 25, 2026
Applications are open
Participation is free of charge and intended for the game development community and everyone who wants to hear first-hand experiences from the international gaming industry, improve their projects and exchange knowledge with an expert who has spent more than two decades working on the development of games, products, teams and studios.
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